League Operations

OfficialRulebook

How every league on ClubsHub is played, scheduled and judged

IPLIPL ELITE
Applies to every league on ClubsHub

Official Rulebook

Every league on ClubsHub is built to give competitive, serious and enjoyable football to the best teams, while keeping sportsmanship, transparency and mutual respect. These rules apply to all leagues on the platform; a league may publish additions of its own.

10 sections41 rulesIPLIPL IPL ELITEIPL ELITE

IPL Season 13 — Calendar

The regular season is 26 rounds over six weeks. Transfers are open only in the weeks marked.

1

Regular season, week by week

  • Week 1 — rounds 1–4. Transfer window open.
  • Week 2 — rounds 5–8.
  • Week 3 — rounds 9–12.
  • Week 4 — rounds 13–16. Transfer window open.
  • Week 5 — rounds 17–21.
  • Week 6 — rounds 22–26.

Scheduling & Matches

A regular season runs in weekly blocks of rounds. The exact rounds per week and transfer-window weeks are announced by the league before kick-off.

6
1

Games per week

Every team is required to play all of its scheduled matches each week.

2

Scheduling games

Match coordination with the opposing team is the sole responsibility of the captains.

3

Submitting availability

Tip

Every team must submit at least 3 availability days by Sunday at 14:00 — the days the team can play that week. Offering more than 3 is allowed.

  • The days that count as availability days: Sunday to Thursday, and Saturday night.
  • Holiday eves and Shabbat eves are not availability days.
  • Friday is not an availability day, but a match may be played then if it suits both teams.
Tip: run a quick poll in the team WhatsApp group.
4

Failing to submit availability

Expulsion

A team that does not submit availability on time receives a technical loss for all of that week's matches. Three weeks without availability, or repeated disregard, means expulsion from the league.

5

Scheduling conflicts

If two teams' availability days do not overlap, contact the league admin. A match may be postponed by one week only — it must be played the following week.

6

Match time range

Matches are played between 20:30 and 00:00 unless both teams agree otherwise.

Squads, Players & Gamertags

6
7

Team squad

Technical loss

Every team must keep its roster up to date in the app. A player who is not registered in the squad and takes part in a match results in a technical loss.

8

Number of players & ANY (mandatory)

Enter every match with at least 8 players. An ANY player is mandatory in every match — even with 11 full players — so a crash or disconnection has cover.

9

Foreign players

Up to 2 foreign players are allowed per team.

10

Gamertag requirement

Technical loss

Every player must have their gamertag set in the app.

What is a gamertag? The player's username on console / PC, as shown on the lobby screen before the match. It is the only identifier used to match statistics received from EA. If the gamertags received from EA don't match the lineup uploaded to the app, the team receives a technical loss regardless of the result.
11

No duplicate player cards

Expulsion

Each player may hold only one player card in the app. Creating an additional card without explicit admin approval is a serious violation and leads to immediate suspension.

12

Lineups — mandatory in the app

Technical loss

A full lineup must be uploaded to the app before kick-off. No lineup — technical loss. No retroactive uploads.

Transfers & Transfer Windows

6
13

Player transfers

A player may move to another team only while a transfer window is open, regardless of their status.

  • Every transfer requires the approval of both the player and the manager.
  • A manager is under no obligation to approve a transfer.
The league management may step in where this is abused — see the transfer limit in rule 15.
14

Transfer windows

  • Opening window — the first rounds of the season (announced by the league).
  • Mid-season window — the rounds announced by the league.
15

Transfer limit

Each player may make up to 2 transfers per season.

When a team disbands, each of its players is granted one extra transfer on top of this limit, free of charge — the team folding was not their fault.
16

Transfer closure

  • No transfers during the Play-In and the Playoffs.
  • From the end of the mid-season window there are no transfers at all until the season ends.
17

Team responsibility

Technical loss

Squad compliance is the teams' responsibility alone. Unregistered player = forfeited match and a penalty.

18

A new team joining the league

New

When a new team joins the league, players may move to it as follows:

  • Transfer window open — only players who have not used up their transfer limit may move to the new team.
  • Transfer window closed — a player who still has transfers left may move to the incoming team, provided the manager of their current team agrees to release them. This is an exception to rule 13.

In-Game Conduct

4
19

Lateness

Technical loss

More than 15 minutes late — technical loss.

20

Game crashes

A crash in the first 10 minutes — the match can be restarted. After 10 minutes — play on.

  • If a player crashes after minute 10, the match may be left at half-time and a separate half played instead.
21

Full match

Technical loss

The full 90 minutes must be played. Forfeiting — technical loss in the next match.

Leaving a match while the team is below 8 players carries a 3-point deduction.
22

Requesting a technical win

A captain may request a technical win up to 12 hours after the match. Once those 12 hours have passed there is no option to claim one — the result stands.

General Game Rules

5
23

Time-wasting

Time-wasting within the rules of the game is allowed.

24

Player on the goal line

Allowed in all situations.

25

Height limits & height checks

Tip
  • Defenders (three centre-backs in a back three, or two centre-backs plus a defensive midfielder in a back four): up to 1.89 m (6'2").
  • Other outfield players: up to 1.84 m (6'0").
  • Goalkeepers: up to 1.92 m (6'4").
  • Heights may be filmed in centimetres or inches.
  • A height check may be requested only at half-time; the request goes to the opposing captain, who must record one continuous video from TEAM MANAGEMENT showing it is from this match and each player's height.
Each captain must be available at half-time for a height check. Recommendation: film the heights at half-time of every match anyway, even when nobody asks — it avoids awkward situations later.
26

AMPs — temporary ones only

New

AMPs are the boosts introduced in FC27. Only the temporary AMPs — the small ones — may be used.

  • Allowed: temporary (small) AMPs.
  • Not allowed: player AMPs — for example Mbappé's AMP, or any other player's.
27

Chip shots are banned (until FC27 is patched)

New

Until a fix is released in FC27, chip shots are not allowed. Any goal scored with a chip shot will be disallowed.

Why: a bug in the game currently stops the goalkeeper from reacting to this shot properly.

Play-In

5
28

Places 7–14 advance to the Play-In

29

Play-In format

  • 7 vs 14
  • 8 vs 13
  • 9 vs 12
  • 10 vs 11
30

Winners advance to the second round

31

The two winners take places 7–8

32

A unified match day is set by a captains' poll

Playoffs

6
33

Places 1–6 qualify directly, 7–8 from the Play-In

34

Quarter-finals

  • 1 vs 8
  • 2 vs 7
  • 3 vs 6
  • 4 vs 5
35

Semi-finals

The quarter-final winners meet.

36

Final

The winner is the league champion.

37

Match days

Set by poll.

38

Format

Best of 3 / Best of 5, as announced by the league.

Discipline & Severe Penalties

2
39

3 technical losses in a season

Expulsion

Expelled from the league.

40

Conduct & behaviour

Trash talk is allowed — offensive, personal or line-crossing behaviour is not. Punishment at the discretion of the league management.

IPL Season 13 — Entry Fees & Prizes

14 teams take part in IPL season 13. The prize pool is ₪1,680.

2

Entry fee

The entry fee is ₪150 per team.

  • ₪30 is returned to every team that does not withdraw from the league.
  • The other ₪120 from each team goes to the prize pool: ₪120 × 14 teams = ₪1,680.
41

Prize distribution

  • Regular season, 1st place — ₪280.
  • IPL Season 13 winner — ₪1,000.
  • Runner-up — ₪400.
Safety first

Conduct During Air Raid Alerts

  1. 1One player only — goes to a protected space and turns off the controller; the ANY player replaces them and the match continues. Do not stop the match.
  2. 2Two or more players — photograph the score and the minute. The match resumes from that score and minute.
  3. 3By mutual agreement the captains may decide on a replay or end the match early.